Earlier coursework, research experiments, and prototypes from my master's studies, exploring human–computer interaction, computer graphics, visualization, and extended reality.
Mar. 2024
Explored user placement for VR remote collaboration in passenger spaces.
Jan. 2024
A course blog documenting Unity exercises, small games, and a VR selection technique.
Dec. 2023
Visualization of coffee-quality data from the Coffee Quality Institute (CQI).
Dec. 2023
Final project for INF554 — Apprentissage Automatique et Profond (2023–2024). My main contribution was data visualization.
Nov. 2023
A situated data collection and analysis tool inspired by Cairn.
Oct. 2023
A smart-home prototype supporting interaction between cats and their caregivers.
Jul. 2023
Tangible approaches for furniture and poster placement.
Feb. 2023
An SPH implementation based on Density Contrast SPH Interfaces.